Monday, November 19, 2007
Communication 240
James Elkins
As I was traveling on Interstate 71 two motorcycles, riding side by side and going the opposite direction, quickly initiated a horrible thought and eventually a horrible statement to my passenger: “I should swerve over the median and nail them.” This of course brought a chuckle from my fellow Grand Theft Auto player who also enjoys driving around San Adreas nailing oncoming motorcyclists because after a while murdering prostitutes and blowing up helicopters just gets boring.
Dr. Craig A. Anderson, who received his PhD in psychology from Stanford, writes in an article found on the American Psychological Association website that video game play “creates aggressive behavioral scripts and makes them more cognitively accessible.” In other words, without my interaction with the GTA video game, I would have had a harder time accessing that horrible thought. This research and other significant findings reveal that video games affect the user. Aggression, arousal, and emotional outbreaks, can be attributed to playing violent video games that potentially surpass those responses of violent movies and television for three reasons according to Craig Anderson and Karen Dill in an April issue of the American Psychological Association's Journal of Personality and Social Psychology. They are listed as “identification with the aggressor, active participation, and a video game’s addictive nature.” Thus, in a first person shooter game the player’s hand is the one on the screen pointing the gun. Secondly, the video game player is “actively participating” and choosing where, when, how, and who should be injured or killed. Thirdly, as noted in class, video game usage has greatly increased from the mid-nineties. Video game players are playing more often because of better graphics, better games, more time consuming games, and an overall better gaming experience with the “next-generation” systems.
These three unique characteristics of video games consequently can alter a player’s “emotional valence,” according to Ravaja and his colleagues in his article Phasic Emotional Reactions to Video Game Events: A Psychophysiological Investigation. Sweaty hands, a pounding heart, and an endless amount of varying facial expressions almost always accompany a video game player. These are physical displays of emotion that were found to be caused by video games. Moreover, they found certain brain activity peaked and declined along with the key moments in video game play (e.g. virtual player fell off a cliff; almost fell off a cliff; completed a level or goal; did not complete a level or goal). In addition, another study reported on the American Psychological Association’s website revealed that “even a brief exposure to violent video games can temporarily increase aggressive behavior in all types of participants." In fact, violent video games can also negatively influence how an avid video game player resolves conflict. Once again, the APA article also observes that "this medium (video games) is potentially more dangerous than exposure to violent television and movies, which are known to have substantial effects on aggression and violence."
Video games are an interactive technology that is proven to effect a player’s emotions and aggression levels. Due to better graphics, games, and systems that allow even more interaction (Nintendo Wii), a strong correlation could develop in the future between these improvements and the negative or positive effect it causes the user.
References
Ravaja, N., Saari, T., Salminen, M., Laarni, J., Kallinen, K. (2006) Phasic emotional reactions to video game events: A psychophysiological investigation. Media Psychology, 8, 343-367.
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5 comments:
it
I definately think video games have a big impact on whose playing them. I do not play them myself, however I have witnessed some guy friends playing them and it is amazing how competitive they get. I know of some popular games but not all and I do think that some are violent. You would hope that someone would not be violent due to playing a video game but I have heard stories. In the future, I think that video games need to be evaluated before they are released to make sure that it is not too violent to the extent that it is going to effect the player in a negative way. Video games are very popular today and will continue to become more popular and I think that it is important that the violence level and how it effects the players needs to be looked at.
username: scorzino.1
james, playing video games is a big part of a teenagers/college students social life. friends go visit eachother to play/compete with each other over a video game. although you are correct when you say games such as Grand Theft Auto are extremely violent...killing people at random just because you fell it is that character's time to die or that it would be funny.
I have a younger step-brother who takes losing a game seriously, little lunatic I say, but when he loses and it is usually on a pretty violent game like soul calibour or other one vs one character game play. Anyway, when he loses, he will get really angry with the game console he is on, and either hit it a few time or scream or sometimes cry. My thought, what the hell is wrong with you, its a game...look, you get to try again not a big deal. I wish I could say that without my step-dad getting upset with me.
All in all, games now a days are very violent and more often played. teh accessiblility of these games is remarkable and something should be done to do better censoring of who buys these games.
draper.47
forgot my name.# on this one.
I'm pretty much a skeptic when it comes to video game research with relation to violence in real life. I usually lean this way because it is very hard to show video games as being the cause of violent acts, while it's usually quite easy to show correlation. However, that being said, I still found the research of facial expressions to be interesting, but altogether lacking in any solid evidence that such seeming agitation/agony/fear etc. would cause violent acts. Altogether though, interesting post.
Douridas.8
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